VR in Education
Explore this curated list of articles delving into the myriad benefits of integrating virtual reality into the realm of learning and instruction.
Anderson, A. (2019). Virtual reality, augmented reality and artificial intelligence in special education : a practical guide to supporting students with learning differences. Routledge, Taylor & Francis Group.
Bower, M., DeWitt, D., & Lai, J. W. M. (2020). Reasons associated with preservice teachers’ intention to use immersive virtual reality in education. British journal of educational technology, 51(6), 2214-2232. https://doi.org/10.1111/bjet.13009
Budhai, S. S. (2021). Best practices in engaging online learners through active and experiential learning strategies. Routledge.
Chiquet, S., Martarelli, C. S., Weibel, D., & Mast, F. W. (2023). Learning by teaching in immersive virtual reality – Absorption tendency increases learning outcomes. Learning and instruction, 84, 101716. https://doi.org/10.1016/j.learninstruc.2022.101716
Daniela, L. (2020). New perspectives on virtual and augmented reality : finding new ways to teach in a transformed learning environment. Routledge.
Di Natale, A. F., Repetto, C., Riva, G., & Villani, D. (2020). Immersive virtual reality in K‐12 and higher education: A 10‐year systematic review of empirical research. British journal of educational technology, 51(6), 2006-2033. https://doi.org/10.1111/bjet.13030
Gonçalves, G., Coelho, H., Monteiro, P., Melo, M., & Bessa, M. (2023). Systematic Review of Comparative Studies of the Impact of Realism in Immersive Virtual Experiences. ACM computing surveys, 55(6), 1-36. https://doi.org/10.1145/3533377
Luo, H., Li, G., Feng, Q., Yang, Y., & Zuo, M. (2021). Virtual reality in K‐12 and higher education: A systematic review of the literature from 2000 to 2019. Journal of computer assisted learning, 37(3), 887-901. https://doi.org/10.1111/jcal.12538
Makransky, G., & Lilleholt, L. (2018). A structural equation modeling investigation of the emotional value of immersive virtual reality in education. Educational technology research and development, 66(5), 1141-1164. https://doi.org/10.1007/s11423-018-9581-2
McGovern, E., Moreira, G., & Luna-Nevarez, C. (2020). An application of virtual reality in education: Can this technology enhance the quality of students' learning experience? Journal of education for business, 95(7), 490-496. https://doi.org/10.1080/08832323.2019.1703096
Moran, C. M., & Rice, M. (2021). Virtual and augmented reality in English language arts education. Lexington Books, an imprint of The Rowman & Littlefield Publishing Group, Inc.
Noureddine, E. (2019). Augmented Reality and Virtual Reality in Education. Myth or Reality? International journal of emerging technologies in learning, 14(3), 234-242. https://doi.org/10.3991/ijet.v14i03.9289
Ou Yang, F.-C., Lai, H.-M., & Wang, Y.-W. (2023). Effect of augmented reality-based virtual educational robotics on programming students’ enjoyment of learning, computational thinking skills, and academic achievement. Computers and education, 195, 104721. https://doi.org/10.1016/j.compedu.2022.104721
Radianti, J., Majchrzak, T. A., Fromm, J., & Wohlgenannt, I. (2020). A systematic review of immersive virtual reality applications for higher education: Design elements, lessons learned, and research agenda. Computers and education, 147, 103778. https://doi.org/10.1016/j.compedu.2019.103778